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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/ismar/MonteiroLWCB20>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Diego_Monteiro_0001>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Hai-Ning_Liang>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Hao_Chen>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jialin_Wang>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Nilufar_Baghaei>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1109%2FISMAR50242.2020.00102>
foaf:homepage <https://doi.org/10.1109/ISMAR50242.2020.00102>
dc:identifier DBLP conf/ismar/MonteiroLWCB20 (xsd:string)
dc:identifier DOI doi.org%2F10.1109%2FISMAR50242.2020.00102 (xsd:string)
dcterms:issued 2020 (xsd:gYear)
rdfs:label An In-Depth Exploration of the Effect of 2D/3D Views and Controller Types on First Person Shooter Games in Virtual Reality. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Diego_Monteiro_0001>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Hai-Ning_Liang>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Hao_Chen>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jialin_Wang>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Nilufar_Baghaei>
swrc:pages 713-724 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/ismar/2020>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/ismar/MonteiroLWCB20/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/ismar/MonteiroLWCB20>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/ismar/ismar2020.html#MonteiroLWCB20>
rdfs:seeAlso <https://doi.org/10.1109/ISMAR50242.2020.00102>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/ismar>
dc:title An In-Depth Exploration of the Effect of 2D/3D Views and Controller Types on First Person Shooter Games in Virtual Reality. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document