Evaluating controls for a point and shoot mobile game: Augmented Reality, Touch and Tilt.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/ismar/PerezBH14
Home
|
Example Publications
Property
Value
dcterms:
bibliographicCitation
<
http://dblp.uni-trier.de/rec/bibtex/conf/ismar/PerezBH14
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Asier_Marzo_P%E2%88%9A%C2%A9rez
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Beno%E2%88%9A%C4%A3t_Bossavit
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Martin_Hachet
>
foaf:
homepage
<
http://dx.doi.org/doi.org%2F10.1109%2FISMAR-AMH.2014.6935439
>
foaf:
homepage
<
https://doi.org/10.1109/ISMAR-AMH.2014.6935439
>
dc:
identifier
DBLP conf/ismar/PerezBH14
(xsd:string)
dc:
identifier
DOI doi.org%2F10.1109%2FISMAR-AMH.2014.6935439
(xsd:string)
dcterms:
issued
2014
(xsd:gYear)
rdfs:
label
Evaluating controls for a point and shoot mobile game: Augmented Reality, Touch and Tilt.
(xsd:string)
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Asier_Marzo_P%E2%88%9A%C2%A9rez
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Beno%E2%88%9A%C4%A3t_Bossavit
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Martin_Hachet
>
swrc:
pages
59-62
(xsd:string)
dcterms:
partOf
<
https://dblp.l3s.de/d2r/resource/publications/conf/ismar/2014mashd
>
owl:
sameAs
<
http://bibsonomy.org/uri/bibtexkey/conf/ismar/PerezBH14/dblp
>
owl:
sameAs
<
http://dblp.rkbexplorer.com/id/conf/ismar/PerezBH14
>
rdfs:
seeAlso
<
http://dblp.uni-trier.de/db/conf/ismar/mashed2014.html#PerezBH14
>
rdfs:
seeAlso
<
https://doi.org/10.1109/ISMAR-AMH.2014.6935439
>
swrc:
series
<
https://dblp.l3s.de/d2r/resource/conferences/ismar
>
dc:
title
Evaluating controls for a point and shoot mobile game: Augmented Reality, Touch and Tilt.
(xsd:string)
dc:
type
<
http://purl.org/dc/dcmitype/Text
>
rdf:
type
swrc:InProceedings
rdf:
type
foaf:Document