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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/ismar/TianMZNGWCAZL21>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Alexander_G._Minton>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Chin-Teng_Lin>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Gina_Notaro>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Howe_Yuan_Zhu>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Hsiang-Ting_Chen>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/James_Allen>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Matthias_D._Ziegler>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Raquel_Galvan-Garza>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Yanqiu_Tian>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Yu-Kai_Wang>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1109%2FISMAR-Adjunct54149.2021.00054>
foaf:homepage <https://doi.org/10.1109/ISMAR-Adjunct54149.2021.00054>
dc:identifier DBLP conf/ismar/TianMZNGWCAZL21 (xsd:string)
dc:identifier DOI doi.org%2F10.1109%2FISMAR-Adjunct54149.2021.00054 (xsd:string)
dcterms:issued 2021 (xsd:gYear)
rdfs:label A Comparison of Common Video Game versus Real-World Heads-Up-Display Designs for the Purpose of Target Localization and Identification. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Alexander_G._Minton>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Chin-Teng_Lin>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Gina_Notaro>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Howe_Yuan_Zhu>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Hsiang-Ting_Chen>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/James_Allen>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Matthias_D._Ziegler>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Raquel_Galvan-Garza>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Yanqiu_Tian>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Yu-Kai_Wang>
swrc:pages 228-233 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/ismar/2021a>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/ismar/TianMZNGWCAZL21/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/ismar/TianMZNGWCAZL21>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/ismar/ismar2021a.html#TianMZNGWCAZL21>
rdfs:seeAlso <https://doi.org/10.1109/ISMAR-Adjunct54149.2021.00054>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/ismar>
dc:title A Comparison of Common Video Game versus Real-World Heads-Up-Display Designs for the Purpose of Target Localization and Identification. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document