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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/isvc/AquilioBZO06>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Anthony_S._Aquilio>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/G._Scott_Owen>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jeremy_C._Brooks>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Ying_Zhu_0001>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1007%2F11919476%5F89>
foaf:homepage <https://doi.org/10.1007/11919476_89>
dc:identifier DBLP conf/isvc/AquilioBZO06 (xsd:string)
dc:identifier DOI doi.org%2F10.1007%2F11919476%5F89 (xsd:string)
dcterms:issued 2006 (xsd:gYear)
rdfs:label Real-Time GPU-Based Simulation of Dynamic Terrain. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Anthony_S._Aquilio>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/G._Scott_Owen>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jeremy_C._Brooks>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Ying_Zhu_0001>
swrc:pages 891-900 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/isvc/2006-1>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/isvc/AquilioBZO06/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/isvc/AquilioBZO06>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/isvc/isvc2006-1.html#AquilioBZO06>
rdfs:seeAlso <https://doi.org/10.1007/11919476_89>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/isvc>
dc:title Real-Time GPU-Based Simulation of Dynamic Terrain. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document