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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/ivic/HudsonCN15>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/A._Imran_Nordin>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Matthew_Hudson>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Paul_A._Cairns>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1007%2F978-3-319-25939-0%5F13>
foaf:homepage <https://doi.org/10.1007/978-3-319-25939-0_13>
dc:identifier DBLP conf/ivic/HudsonCN15 (xsd:string)
dc:identifier DOI doi.org%2F10.1007%2F978-3-319-25939-0%5F13 (xsd:string)
dcterms:issued 2015 (xsd:gYear)
rdfs:label Familiarity in Team-Based Online Games: The Interplay Between Player Familiarity and the Concepts of Social Presence, Team Trust, and Performance. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/A._Imran_Nordin>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Matthew_Hudson>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Paul_A._Cairns>
swrc:pages 140-151 (xsd:string)
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rdfs:seeAlso <https://doi.org/10.1007/978-3-319-25939-0_13>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/ivic>
dc:title Familiarity in Team-Based Online Games: The Interplay Between Player Familiarity and the Concepts of Social Presence, Team Trust, and Performance. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document