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dc:creator <https://dblp.l3s.de/d2r/resource/authors/Antonio_Jos%E2%88%9A%C2%A9_Fern%E2%88%9A%C2%B0ndez_Leiva>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Antonio_Miguel_Mora>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1007%2F978-3-319-59147-6%5F58>
foaf:homepage <https://doi.org/10.1007/978-3-319-59147-6_58>
dc:identifier DBLP conf/iwann/MoraGL17 (xsd:string)
dc:identifier DOI doi.org%2F10.1007%2F978-3-319-59147-6%5F58 (xsd:string)
dcterms:issued 2017 (xsd:gYear)
rdfs:label Optimising Humanness: Designing the Best Human-Like Bot for Unreal Tournament 2004. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/%E2%88%9A%C4%80lvaro_Guti%E2%88%9A%C2%A9rrez-Rodr%E2%88%9A%E2%89%A0guez>
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foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Antonio_Miguel_Mora>
swrc:pages 681-693 (xsd:string)
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dc:title Optimising Humanness: Designing the Best Human-Like Bot for Unreal Tournament 2004. (xsd:string)
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rdf:type swrc:InProceedings
rdf:type foaf:Document