Emotional effects of shooting activities: 'real' versus 'virtual' actions and targets.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/iwec/Rauterberg03
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2003
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Emotional effects of shooting activities: 'real' versus 'virtual' actions and targets.
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Wolfenstein game, combat sport, emotional effect, laser tag, mood, shooting game, well-being
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Emotional effects of shooting activities: 'real' versus 'virtual' actions and targets.
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