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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/mm/LiLWPMTWL19>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Gang_Wang_0001>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Haoyuan_Liu>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Lingjun_Pu>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Shanjiang_Tang>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Trent_G._Marbach>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Xiaoguang_Liu_0001>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Xiwei_Wang>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Yusen_Li>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F3343031.3350941>
foaf:homepage <https://doi.org/10.1145/3343031.3350941>
dc:identifier DBLP conf/mm/LiLWPMTWL19 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F3343031.3350941 (xsd:string)
dcterms:issued 2019 (xsd:gYear)
rdfs:label Themis: Efficient and Adaptive Resource Partitioning for Reducing Response Delay in Cloud Gaming. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Gang_Wang_0001>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Haoyuan_Liu>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Lingjun_Pu>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Shanjiang_Tang>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Trent_G._Marbach>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Xiaoguang_Liu_0001>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Xiwei_Wang>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Yusen_Li>
swrc:pages 491-499 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/mm/2019>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/mm/LiLWPMTWL19/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/mm/LiLWPMTWL19>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/mm/mm2019.html#LiLWPMTWL19>
rdfs:seeAlso <https://doi.org/10.1145/3343031.3350941>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/mm>
dc:title Themis: Efficient and Adaptive Resource Partitioning for Reducing Response Delay in Cloud Gaming. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document