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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/netgames/AggarwalBKMR04>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Amit_Khandelwal>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Hemant_Banavar>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Sampath_Rangarajan>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Sarit_Mukherjee>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Sudhir_Aggarwal>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F1016540.1016559>
foaf:homepage <https://doi.org/10.1145/1016540.1016559>
dc:identifier DBLP conf/netgames/AggarwalBKMR04 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F1016540.1016559 (xsd:string)
dcterms:issued 2004 (xsd:gYear)
rdfs:label Accuracy in dead-reckoning based distributed multi-player games. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Amit_Khandelwal>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Hemant_Banavar>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Sampath_Rangarajan>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Sarit_Mukherjee>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Sudhir_Aggarwal>
swrc:pages 161-165 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/netgames/2004>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/netgames/AggarwalBKMR04/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/netgames/AggarwalBKMR04>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/netgames/netgames2004.html#AggarwalBKMR04>
rdfs:seeAlso <https://doi.org/10.1145/1016540.1016559>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/netgames>
dc:subject accuracy, clock synchronization, dead-reckoning, distributed multi-player games, network delay (xsd:string)
dc:title Accuracy in dead-reckoning based distributed multi-player games. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document