Game time modelling for cheating detection in P2P MOGs: a case study with a fast rate cheat.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/netgames/FerrettiR06
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Game time modelling for cheating detection in P2P MOGs: a case study with a fast rate cheat.
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cheating, online games, peer-to-peer, synchronization
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Game time modelling for cheating detection in P2P MOGs: a case study with a fast rate cheat.
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