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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/netgames/ShelleySC13>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jean-Pierre_Corriveau>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Matthew_Shelley>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Wei_Shi_0001>
foaf:homepage <http://dl.acm.org/citation.cfm?id=2664645>
dc:identifier DBLP conf/netgames/ShelleySC13 (xsd:string)
dcterms:issued 2013 (xsd:gYear)
rdfs:label On Preventing Sequence Breaking in Video Games. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jean-Pierre_Corriveau>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Matthew_Shelley>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Wei_Shi_0001>
swrc:pages 10:1-10:2 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/netgames/2013>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/netgames/ShelleySC13/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/netgames/ShelleySC13>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/netgames/netgames2013.html#ShelleySC13>
rdfs:seeAlso <http://dl.acm.org/citation.cfm?id=2664645>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/netgames>
dc:title On Preventing Sequence Breaking in Video Games. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document