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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/ozchi/MuellerAVG07>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Florian_Mueller_0001>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Frank_Vetere>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Martin_R._Gibbs>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Stefan_Agamanolis>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F1324892.1324922>
foaf:homepage <https://doi.org/10.1145/1324892.1324922>
dc:identifier DBLP conf/ozchi/MuellerAVG07 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F1324892.1324922 (xsd:string)
dcterms:issued 2007 (xsd:gYear)
rdfs:label Brute force as input for networked gaming. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Florian_Mueller_0001>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Frank_Vetere>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Martin_R._Gibbs>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Stefan_Agamanolis>
swrc:pages 167-170 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/ozchi/2007>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/ozchi/MuellerAVG07/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/ozchi/MuellerAVG07>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/ozchi/ozchi2007.html#MuellerAVG07>
rdfs:seeAlso <https://doi.org/10.1145/1324892.1324922>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/ozchi>
dc:subject active, blunt force, brute force, design space, exertion interface, exhausting, framework, interaction, physical, social, sports, tangible, team spirit, videoconferencing (xsd:string)
dc:title Brute force as input for networked gaming. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document