Real-time virtual humans.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/pg/Badler97
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1997
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Real-time virtual humans.
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virtual reality; real-time 3D virtual humans; computation speed; sense-control-act structure; reactive behaviors; appearance; motion; interactive control; autonomous actions; gestures; attention; locomotion; multiple individuals; locally adaptive behavior; PaT-Net; parallel transition network; parallel-finite-state machine controller; language instructions; animated actions; Jack Presenter; JackMOO; lambdaMOO; parameterized action representation; avatars; human modeling; computer animation; virtual reality; autonomous agents; computer graphics
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Real-time virtual humans.
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