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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/re/CalleleNS05>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/David_Callele>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Eric_Neufeld>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Kevin_A._Schneider>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1109%2FRE.2005.58>
foaf:homepage <https://doi.org/10.1109/RE.2005.58>
dc:identifier DBLP conf/re/CalleleNS05 (xsd:string)
dc:identifier DOI doi.org%2F10.1109%2FRE.2005.58 (xsd:string)
dcterms:issued 2005 (xsd:gYear)
rdfs:label Requirements Engineering and the Creative Process in the Video Game Industry. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/David_Callele>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Eric_Neufeld>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Kevin_A._Schneider>
swrc:pages 240-252 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/re/2005>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/re/CalleleNS05/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/re/CalleleNS05>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/re/re2005.html#CalleleNS05>
rdfs:seeAlso <https://doi.org/10.1109/RE.2005.58>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/re>
dc:subject Non-functional requirements, elicitation,video game development, game design document, preproduction,production, domain-specific terminology. (xsd:string)
dc:title Requirements Engineering and the Creative Process in the Video Game Industry. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document