A Method for Fitting Measured Car Paints to a Game Engine's Rendering Model.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/rt/KneiphofGWK18
Home
|
Example Publications
Property
Value
dcterms:
bibliographicCitation
<
http://dblp.uni-trier.de/rec/bibtex/conf/rt/KneiphofGWK18
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Michael_Weinmann
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Reinhard_Klein
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Tim_Golla
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Tom_Kneiphof
>
foaf:
homepage
<
http://dx.doi.org/doi.org%2F10.2312%2Fmam.20181196
>
foaf:
homepage
<
https://doi.org/10.2312/mam.20181196
>
dc:
identifier
DBLP conf/rt/KneiphofGWK18
(xsd:string)
dc:
identifier
DOI doi.org%2F10.2312%2Fmam.20181196
(xsd:string)
dcterms:
issued
2018
(xsd:gYear)
rdfs:
label
A Method for Fitting Measured Car Paints to a Game Engine's Rendering Model.
(xsd:string)
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Michael_Weinmann
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Reinhard_Klein
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Tim_Golla
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Tom_Kneiphof
>
swrc:
pages
27-31
(xsd:string)
dcterms:
partOf
<
https://dblp.l3s.de/d2r/resource/publications/conf/rt/2018mam
>
owl:
sameAs
<
http://bibsonomy.org/uri/bibtexkey/conf/rt/KneiphofGWK18/dblp
>
owl:
sameAs
<
http://dblp.rkbexplorer.com/id/conf/rt/KneiphofGWK18
>
rdfs:
seeAlso
<
http://dblp.uni-trier.de/db/conf/rt/mam2018.html#KneiphofGWK18
>
rdfs:
seeAlso
<
https://doi.org/10.2312/mam.20181196
>
swrc:
series
<
https://dblp.l3s.de/d2r/resource/conferences/rt
>
dc:
title
A Method for Fitting Measured Car Paints to a Game Engine's Rendering Model.
(xsd:string)
dc:
type
<
http://purl.org/dc/dcmitype/Text
>
rdf:
type
swrc:InProceedings
rdf:
type
foaf:Document