Experiences with building a continuous media application on Real-Time Mach.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/rtcsa/TezukaN95
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1995
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Experiences with building a continuous media application on Real-Time Mach.
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real-time systems; operating systems (computers); continuous media application; Real-Time Mach; real-time system; media control techniques; jitter control; inter-stream synchronization schemes; timesharing operating systems; distributed video player; QtPlay
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Experiences with building a continuous media application on Real-Time Mach.
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