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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/sbgames/LimaFF19>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Ant%E2%88%9A%E2%89%A5nio_L._Furtado_0001>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Bruno_Feij%E2%88%9A%E2%89%A5>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Edirlei_Soares_de_Lima>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1109%2FSBGames.2019.00028>
foaf:homepage <https://doi.org/10.1109/SBGames.2019.00028>
dc:identifier DBLP conf/sbgames/LimaFF19 (xsd:string)
dc:identifier DOI doi.org%2F10.1109%2FSBGames.2019.00028 (xsd:string)
dcterms:issued 2019 (xsd:gYear)
rdfs:label Procedural Generation of Quests for Games Using Genetic Algorithms and Automated Planning. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Ant%E2%88%9A%E2%89%A5nio_L._Furtado_0001>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Bruno_Feij%E2%88%9A%E2%89%A5>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Edirlei_Soares_de_Lima>
swrc:pages 144-153 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/sbgames/2019>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/sbgames/LimaFF19/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/sbgames/LimaFF19>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/sbgames/sbgames2019.html#LimaFF19>
rdfs:seeAlso <https://doi.org/10.1109/SBGames.2019.00028>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/sbgames>
dc:title Procedural Generation of Quests for Games Using Genetic Algorithms and Automated Planning. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document