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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/sca/GouvatsosXPMAHZ16>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Alexandros_Gouvatsos>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/D._Van_der_Ark>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/J._Hibbert>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jian_J._Zhang_0001>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/K._Pang>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Neil_Marsden>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Zhidong_Xiao>
foaf:homepage <http://dl.acm.org/citation.cfm?id=2982851>
dc:identifier DBLP conf/sca/GouvatsosXPMAHZ16 (xsd:string)
dcterms:issued 2016 (xsd:gYear)
rdfs:label Efficient storyboarding in 3D game engines. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Alexandros_Gouvatsos>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/D._Van_der_Ark>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/J._Hibbert>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jian_J._Zhang_0001>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/K._Pang>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Neil_Marsden>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Zhidong_Xiao>
swrc:pages 1:1 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/sca/2016p>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/sca/GouvatsosXPMAHZ16/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/sca/GouvatsosXPMAHZ16>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/sca/sca2016p.html#GouvatsosXPMAHZ16>
rdfs:seeAlso <http://dl.acm.org/citation.cfm?id=2982851>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/sca>
dc:title Efficient storyboarding in 3D game engines. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document