Computing bounding volume hierarchies using model simplification.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/si3d/TanCL99
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1999
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Computing bounding volume hierarchies using model simplification.
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collision detection, hierarchical data structure, intersection searching, level of detail, multiresolution rendering, ray tracing, space partitioning, vertex clustering
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Computing bounding volume hierarchies using model simplification.
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