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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/sigcse/LangeveldK10>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Mark_Christensen_van_Langeveld>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Robert_Kessler>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F1734263.1734293>
foaf:homepage <https://doi.org/10.1145/1734263.1734293>
dc:identifier DBLP conf/sigcse/LangeveldK10 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F1734263.1734293 (xsd:string)
dcterms:issued 2010 (xsd:gYear)
rdfs:label Digital visualization tools improve teaching 3D character modeling. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Mark_Christensen_van_Langeveld>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Robert_Kessler>
swrc:pages 82-86 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/sigcse/2010>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/sigcse/LangeveldK10/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/sigcse/LangeveldK10>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/sigcse/sigcse2010.html#LangeveldK10>
rdfs:seeAlso <https://doi.org/10.1145/1734263.1734293>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/sigcse>
dc:subject 3d character modeling, anatomy, digital entertainment industry, education, form, instructional technologies, interdisciplinary curriculum, machinima, video games, visualization (xsd:string)
dc:title Digital visualization tools improve teaching 3D character modeling. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document