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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/sigsoft/LiangQGPY23>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Chao_Peng>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jiayi_Qi>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Ping_Yang>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Xiaoyun_Liang_0006>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Yongqiang_Gao>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F3611643.3613867>
foaf:homepage <https://doi.org/10.1145/3611643.3613867>
dc:identifier DBLP conf/sigsoft/LiangQGPY23 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F3611643.3613867 (xsd:string)
dcterms:issued 2023 (xsd:gYear)
rdfs:label AG3: Automated Game GUI Text Glitch Detection Based on Computer Vision. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Chao_Peng>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jiayi_Qi>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Ping_Yang>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Xiaoyun_Liang_0006>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Yongqiang_Gao>
swrc:pages 1879-1890 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/sigsoft/2023>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/sigsoft/LiangQGPY23/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/sigsoft/LiangQGPY23>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/sigsoft/fse2023.html#LiangQGPY23>
rdfs:seeAlso <https://doi.org/10.1145/3611643.3613867>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/sigsoft>
dc:title AG3: Automated Game GUI Text Glitch Detection Based on Computer Vision. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document