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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/springsim/McAlindenC07>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Ryan_McAlinden>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/William_Clevenger>
foaf:homepage <http://dl.acm.org/citation.cfm?id=1404803.1404847>
dc:identifier DBLP conf/springsim/McAlindenC07 (xsd:string)
dcterms:issued 2007 (xsd:gYear)
rdfs:label Using commercial game technology for the visualization and control of constructive simulations. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Ryan_McAlinden>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/William_Clevenger>
swrc:pages 225-232 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/springsim/2007-3>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/springsim/McAlindenC07/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/springsim/McAlindenC07>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/springsim/springsim2007-3.html#McAlindenC07>
rdfs:seeAlso <http://dl.acm.org/citation.cfm?id=1404803.1404847>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/springsim>
dc:subject 3D visualization, OneSAF, games, terrain, unreal game engine (xsd:string)
dc:title Using commercial game technology for the visualization and control of constructive simulations. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document