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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/uist/WangXWHCC0C21>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Cong-He_Xu>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Hsin-Yu_Huang>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jen-Hao_Cheng>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Lung-Pan_Cheng>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Ping-Yi_Wang>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Po-Yao_Cosmos_Wang>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Yu-Hsin_Lin_0004>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Yu-Wei_Chang>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F3472749.3474824>
foaf:homepage <https://doi.org/10.1145/3472749.3474824>
dc:identifier DBLP conf/uist/WangXWHCC0C21 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F3472749.3474824 (xsd:string)
dcterms:issued 2021 (xsd:gYear)
rdfs:label Game Illusionization: A Workflow for Applying Optical Illusions to Video Games. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Cong-He_Xu>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Hsin-Yu_Huang>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jen-Hao_Cheng>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Lung-Pan_Cheng>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Ping-Yi_Wang>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Po-Yao_Cosmos_Wang>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Yu-Hsin_Lin_0004>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Yu-Wei_Chang>
swrc:pages 1326-1344 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/uist/2021>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/uist/WangXWHCC0C21/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/uist/WangXWHCC0C21>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/uist/uist2021.html#WangXWHCC0C21>
rdfs:seeAlso <https://doi.org/10.1145/3472749.3474824>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/uist>
dc:title Game Illusionization: A Workflow for Applying Optical Illusions to Video Games. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document