A GPU-Supported Lossless Compression Scheme for Rendering Time-Varying Volume Data.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/vg/MensmannRH10
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A GPU-Supported Lossless Compression Scheme for Rendering Time-Varying Volume Data.
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A GPU-Supported Lossless Compression Scheme for Rendering Time-Varying Volume Data.
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