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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/vrcai/BuhionDGOJMNG22>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Alexandra_Cyrielle_Mangune>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Deborah_Rose_Buhion>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Kenneth_Neil_Oafallas>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Michaela_Nicole_Dizon>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Neil_Patrick_Del_Gallego>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Patrick_Jaspher_Joya>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Sean_Paulo_Nerie>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Thea_Ellen_Go>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F3574131.3574443>
foaf:homepage <https://doi.org/10.1145/3574131.3574443>
dc:identifier DBLP conf/vrcai/BuhionDGOJMNG22 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F3574131.3574443 (xsd:string)
dcterms:issued 2022 (xsd:gYear)
rdfs:label A Comparative Study of Two Marker-Based Mobile Augmented Reality Applications for Solving 3D Anamorphic Illusion Puzzles. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Alexandra_Cyrielle_Mangune>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Deborah_Rose_Buhion>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Kenneth_Neil_Oafallas>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Michaela_Nicole_Dizon>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Neil_Patrick_Del_Gallego>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Patrick_Jaspher_Joya>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Sean_Paulo_Nerie>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Thea_Ellen_Go>
swrc:pages 3:1-3:8 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/vrcai/2022>
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rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/vrcai/vrcai2022.html#BuhionDGOJMNG22>
rdfs:seeAlso <https://doi.org/10.1145/3574131.3574443>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/vrcai>
dc:title A Comparative Study of Two Marker-Based Mobile Augmented Reality Applications for Solving 3D Anamorphic Illusion Puzzles. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document