Point-based VR visualization for large-scale mesh datasets by real-time remote computation.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/vrcai/GeSJPKGD06
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2006
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Point-based VR visualization for large-scale mesh datasets by real-time remote computation.
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occlusion culling, point splatting, remote computation, view reconstruction, view-dependent LOD
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Point-based VR visualization for large-scale mesh datasets by real-time remote computation.
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