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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/vrcai/ShengSLW09>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Baoquan_Liu>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Bin_Sheng_0001>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Enhua_Wu>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Hanqiu_Sun>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F1670252.1670282>
foaf:homepage <https://doi.org/10.1145/1670252.1670282>
dc:identifier DBLP conf/vrcai/ShengSLW09 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F1670252.1670282 (xsd:string)
dcterms:issued 2009 (xsd:gYear)
rdfs:label GPU-based refraction and caustics rendering on depth textures. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Baoquan_Liu>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Bin_Sheng_0001>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Enhua_Wu>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Hanqiu_Sun>
swrc:pages 139-144 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/vrcai/2009>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/vrcai/ShengSLW09/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/vrcai/ShengSLW09>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/vrcai/vrcai2009.html#ShengSLW09>
rdfs:seeAlso <https://doi.org/10.1145/1670252.1670282>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/vrcai>
dc:subject GPU, caustics, depth textures, realtime rendering, refraction (xsd:string)
dc:title GPU-based refraction and caustics rendering on depth textures. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document