[RDF data]
Home | Example Publications
PropertyValue
dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/vrcai/WangS04>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jiening_Wang>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jizhou_Sun>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F1044588.1044630>
foaf:homepage <https://doi.org/10.1145/1044588.1044630>
dc:identifier DBLP conf/vrcai/WangS04 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F1044588.1044630 (xsd:string)
dcterms:issued 2004 (xsd:gYear)
rdfs:label Real-time bump mapped texture shading based-on hardware acceleration. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jiening_Wang>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jizhou_Sun>
swrc:pages 206-209 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/vrcai/2004>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/vrcai/WangS04/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/vrcai/WangS04>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/vrcai/vrcai2004.html#WangS04>
rdfs:seeAlso <https://doi.org/10.1145/1044588.1044630>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/vrcai>
dc:subject GPU, OpenGL, bump mapping, per-pixel lighting, real-time rendering, register combiner (xsd:string)
dc:title Real-time bump mapped texture shading based-on hardware acceleration. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document