Real-time shadows for animated crowds in virtual cities.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/vrst/LoscosTC01
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https://dblp.l3s.de/d2r/resource/authors/Yiorgos_Chrysanthou
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2001
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Real-time shadows for animated crowds in virtual cities.
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dynamic shadows, multi-texturing, populated virtual cities, real time rendering, shadow computation
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Real-time shadows for animated crowds in virtual cities.
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