A saliency-based method of simulating visual attention in virtual scenes.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/vrst/OyekoyaSS09
Home
|
Example Publications
Property
Value
dcterms:
bibliographicCitation
<
http://dblp.uni-trier.de/rec/bibtex/conf/vrst/OyekoyaSS09
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Anthony_Steed
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Oyewole_Oyekoya
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/William_Steptoe
>
foaf:
homepage
<
http://dx.doi.org/doi.org%2F10.1145%2F1643928.1643973
>
foaf:
homepage
<
https://doi.org/10.1145/1643928.1643973
>
dc:
identifier
DBLP conf/vrst/OyekoyaSS09
(xsd:string)
dc:
identifier
DOI doi.org%2F10.1145%2F1643928.1643973
(xsd:string)
dcterms:
issued
2009
(xsd:gYear)
rdfs:
label
A saliency-based method of simulating visual attention in virtual scenes.
(xsd:string)
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Anthony_Steed
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Oyewole_Oyekoya
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/William_Steptoe
>
swrc:
pages
199-206
(xsd:string)
dcterms:
partOf
<
https://dblp.l3s.de/d2r/resource/publications/conf/vrst/2009
>
owl:
sameAs
<
http://bibsonomy.org/uri/bibtexkey/conf/vrst/OyekoyaSS09/dblp
>
owl:
sameAs
<
http://dblp.rkbexplorer.com/id/conf/vrst/OyekoyaSS09
>
rdfs:
seeAlso
<
http://dblp.uni-trier.de/db/conf/vrst/vrst2009.html#OyekoyaSS09
>
rdfs:
seeAlso
<
https://doi.org/10.1145/1643928.1643973
>
swrc:
series
<
https://dblp.l3s.de/d2r/resource/conferences/vrst
>
dc:
subject
behavioural realism, character animation, facial animation, gaze modeling, target saliency, visual attention
(xsd:string)
dc:
title
A saliency-based method of simulating visual attention in virtual scenes.
(xsd:string)
dc:
type
<
http://purl.org/dc/dcmitype/Text
>
rdf:
type
swrc:InProceedings
rdf:
type
foaf:Document