The benefits of third-person perspective in virtual and augmented reality?
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/vrst/SalaminTV06
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2006
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The benefits of third-person perspective in virtual and augmented reality?
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distance evaluation, exocentric perspective, immersion, presence, proprio-perception
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The benefits of third-person perspective in virtual and augmented reality?
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