The design and implementation of a VR-architecture for smooth motion.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/vrst/SmitLF07
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2007
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The design and implementation of a VR-architecture for smooth motion.
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VR, dual-GPU, judder, motion estimation, smooth motion, video refresh rate, warping
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The design and implementation of a VR-architecture for smooth motion.
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