Using Virtual Reality to Analyze Sports Performance.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/journals/cga/BideauKVBMC10
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2010
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Using Virtual Reality to Analyze Sports Performance.
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dc:
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virtual reality, neurosciences, biomechanics, sports, perception-action loop, MKM animation engine, computer graphics, graphics and multimedia
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Using Virtual Reality to Analyze Sports Performance.
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