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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/cga/KatzourinIQLJ06>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Daniel_Ignatoff>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Joseph_J._LaViola_Jr.>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Lincoln_Quirk>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Michael_Katzourin>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Odest_Chadwicke_Jenkins>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1109%2FMCG.2006.137>
foaf:homepage <https://doi.org/10.1109/MCG.2006.137>
dc:identifier DBLP journals/cga/KatzourinIQLJ06 (xsd:string)
dc:identifier DOI doi.org%2F10.1109%2FMCG.2006.137 (xsd:string)
dcterms:issued 2006 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/cga>
rdfs:label Swordplay: Innovating Game Development through VR. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Daniel_Ignatoff>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Joseph_J._LaViola_Jr.>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Lincoln_Quirk>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Michael_Katzourin>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Odest_Chadwicke_Jenkins>
swrc:number 6 (xsd:string)
swrc:pages 15-19 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/cga/KatzourinIQLJ06/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/cga/KatzourinIQLJ06>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/cga/cga26.html#KatzourinIQLJ06>
rdfs:seeAlso <https://doi.org/10.1109/MCG.2006.137>
dc:subject 3D user interfaces, virtual environments, computer games, gameplay (xsd:string)
dc:title Swordplay: Innovating Game Development through VR. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 26 (xsd:string)