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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/cga/QinCPCH10>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jing_Qin_0001>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Kup-Sze_Choi>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Pheng-Ann_Heng>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Wai-Man_Pang>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Yim-Pan_Chui>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1109%2FMCG.2009.83>
foaf:homepage <https://doi.org/10.1109/MCG.2009.83>
dc:identifier DBLP journals/cga/QinCPCH10 (xsd:string)
dc:identifier DOI doi.org%2F10.1109%2FMCG.2009.83 (xsd:string)
dcterms:issued 2010 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/cga>
rdfs:label Learning Blood Management in Orthopedic Surgery through Gameplay. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jing_Qin_0001>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Kup-Sze_Choi>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Pheng-Ann_Heng>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Wai-Man_Pang>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Yim-Pan_Chui>
swrc:number 2 (xsd:string)
swrc:pages 45-57 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/cga/QinCPCH10/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/cga/QinCPCH10>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/cga/cga30.html#QinCPCH10>
rdfs:seeAlso <https://doi.org/10.1109/MCG.2009.83>
dc:subject orthopedic-surgery trainer, game-oriented simulation, bleeding simulation, blood management, physics processing unit, graphics processing unit, GPU, computer graphics, graphics and multimedia (xsd:string)
dc:title Learning Blood Management in Orthopedic Surgery through Gameplay. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 30 (xsd:string)