Is Less More? Rendering for Esports.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/journals/cga/WatsonSKLYSR24
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Value
dcterms:
bibliographicCitation
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>
dc:
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dc:
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https://dblp.l3s.de/d2r/resource/authors/Byungjoo_Lee
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<
https://dblp.l3s.de/d2r/resource/authors/Joohwan_Kim
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https://dblp.l3s.de/d2r/resource/authors/Josef_B._Spjut
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https://dblp.l3s.de/d2r/resource/authors/Mijin_Yoo
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foaf:
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dcterms:
issued
2024
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swrc:
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https://dblp.l3s.de/d2r/resource/journals/cga
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rdfs:
label
Is Less More? Rendering for Esports.
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foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Benjamin_Watson_0001
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Byungjoo_Lee
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foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Joohwan_Kim
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March - April
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2
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110-116
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Is Less More? Rendering for Esports.
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44
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