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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/chb/VerberckmoesPDH16>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Karolien_Poels>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Laura_Herrewijn>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Nathalie_Dens>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Patrick_De_Pelsmacker>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Shana_Verberckmoes>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1016%2Fj.chb.2016.07.062>
foaf:homepage <https://doi.org/10.1016/j.chb.2016.07.062>
dc:identifier DBLP journals/chb/VerberckmoesPDH16 (xsd:string)
dc:identifier DOI doi.org%2F10.1016%2Fj.chb.2016.07.062 (xsd:string)
dcterms:issued 2016 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/chb>
rdfs:label When and why is perceived congruity important for in-game advertising in fantasy games? (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Karolien_Poels>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Laura_Herrewijn>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Nathalie_Dens>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Patrick_De_Pelsmacker>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Shana_Verberckmoes>
swrc:pages 871-880 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/chb/VerberckmoesPDH16/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/chb/VerberckmoesPDH16>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/chb/chb64.html#VerberckmoesPDH16>
rdfs:seeAlso <https://doi.org/10.1016/j.chb.2016.07.062>
dc:title When and why is perceived congruity important for in-game advertising in fantasy games? (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 64 (xsd:string)