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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/cie/MacedoSR18>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Daniel_Valente_de_Macedo>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Maria_Andr%E2%88%9A%C2%A9ia_Formico_Rodrigues>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Ygor_Rebou%E2%88%9A%C3%9Fas_Serpa>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F3276324>
foaf:homepage <https://doi.org/10.1145/3276324>
dc:identifier DBLP journals/cie/MacedoSR18 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F3276324 (xsd:string)
dcterms:issued 2018 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/cie>
rdfs:label Fast and Realistic Reflections Using Screen Space and GPU Ray Tracing - A Case Study on Rigid and Deformable Body Simulations. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Daniel_Valente_de_Macedo>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Maria_Andr%E2%88%9A%C2%A9ia_Formico_Rodrigues>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Ygor_Rebou%E2%88%9A%C3%9Fas_Serpa>
swrc:number 4 (xsd:string)
swrc:pages 5:1-5:18 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/cie/MacedoSR18/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/cie/MacedoSR18>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/cie/cie16.html#MacedoSR18>
rdfs:seeAlso <https://doi.org/10.1145/3276324>
dc:title Fast and Realistic Reflections Using Screen Space and GPU Ray Tracing - A Case Study on Rigid and Deformable Body Simulations. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 16 (xsd:string)