Augmenting the virtual domain with physical and social elements: towards a paradigm shift in computer entertainment technology.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/journals/cie/MagerkurthEM04
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https://dblp.l3s.de/d2r/resource/authors/Maral_Memisoglu
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https://dblp.l3s.de/d2r/resource/authors/Timo_Engelke
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2004
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Augmenting the virtual domain with physical and social elements: towards a paradigm shift in computer entertainment technology.
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4
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12
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computer games, entertainment, hybrid environments, tabletop games, tangible interfaces
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Augmenting the virtual domain with physical and social elements: towards a paradigm shift in computer entertainment technology.
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