[RDF data]
Home | Example Publications
PropertyValue
dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/cie/Merrick07>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Kathryn_E._Merrick>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F1324198.1324203>
foaf:homepage <https://doi.org/10.1145/1324198.1324203>
dc:identifier DBLP journals/cie/Merrick07 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F1324198.1324203 (xsd:string)
dcterms:issued 2007 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/cie>
rdfs:label Modeling motivation for adaptive nonplayer characters in dynamic computer game worlds. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Kathryn_E._Merrick>
swrc:number 4 (xsd:string)
swrc:pages 5:1-5:32 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/cie/Merrick07/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/cie/Merrick07>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/cie/cie5.html#Merrick07>
rdfs:seeAlso <https://doi.org/10.1145/1324198.1324203>
dc:subject computer games, motivation, neural nets, nonplayer characters, persistent virtual worlds, reinforcement learning (xsd:string)
dc:title Modeling motivation for adaptive nonplayer characters in dynamic computer game worlds. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 5 (xsd:string)