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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/cie/Stenbacka07>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Bj%E2%88%9A%E2%88%82rn_Stenbacka>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F1324198.1324204>
foaf:homepage <https://doi.org/10.1145/1324198.1324204>
dc:identifier DBLP journals/cie/Stenbacka07 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F1324198.1324204 (xsd:string)
dcterms:issued 2007 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/cie>
rdfs:label The impact of the brand in the success of a mobile game: comparative analysis of three mobile J2ME racing games. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Bj%E2%88%9A%E2%88%82rn_Stenbacka>
swrc:number 4 (xsd:string)
swrc:pages 6:1-6:15 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/cie/Stenbacka07/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/cie/Stenbacka07>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/cie/cie5.html#Stenbacka07>
rdfs:seeAlso <https://doi.org/10.1145/1324198.1324204>
dc:subject J2ME, brand, download, mobile content, mobile game, net revenue, porting, value chain (xsd:string)
dc:title The impact of the brand in the success of a mobile game: comparative analysis of three mobile J2ME racing games. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 5 (xsd:string)