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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/corr/abs-1809-08656>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Agata_Jedryszek>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Aleksander_Madsen_Dahl>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Anh_Nguyen-Duc_0001>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Arthur_Evensen>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Juhani_Risku>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Kai-Kristian_Kemell>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Lars_Henrik_Grytten>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Pekka_Abrahamsson>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Petter_Rostrup>
foaf:homepage <http://arxiv.org/abs/1809.08656>
dc:identifier DBLP journals/corr/abs-1809-08656 (xsd:string)
dcterms:issued 2018 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/corr>
rdfs:label Gamifying the Escape from the Engineering Method Prison - An Innovative Board Game to Teach the Essence Theory to Future Project Managers and Software Engineers. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Agata_Jedryszek>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Aleksander_Madsen_Dahl>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Anh_Nguyen-Duc_0001>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Arthur_Evensen>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Juhani_Risku>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Kai-Kristian_Kemell>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Lars_Henrik_Grytten>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Pekka_Abrahamsson>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Petter_Rostrup>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/corr/abs-1809-08656/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/corr/abs-1809-08656>
rdfs:seeAlso <http://arxiv.org/abs/1809.08656>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/corr/corr1809.html#abs-1809-08656>
dc:title Gamifying the Escape from the Engineering Method Prison - An Innovative Board Game to Teach the Essence Theory to Future Project Managers and Software Engineers. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume abs/1809.08656 (xsd:string)