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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/corr/abs-2307-11105>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Alessandro_Sestini>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Andrew_Eakins>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Joakim_Bergdahl>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jonas_Gillberg>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Linus_Gissl%E2%88%9A%C2%A9n>
foaf:homepage <http://dx.doi.org/doi.org%2F10.48550%2FarXiv.2307.11105>
foaf:homepage <https://doi.org/10.48550/arXiv.2307.11105>
dc:identifier DBLP journals/corr/abs-2307-11105 (xsd:string)
dc:identifier DOI doi.org%2F10.48550%2FarXiv.2307.11105 (xsd:string)
dcterms:issued 2023 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/corr>
rdfs:label Technical Challenges of Deploying Reinforcement Learning Agents for Game Testing in AAA Games. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Alessandro_Sestini>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Andrew_Eakins>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Joakim_Bergdahl>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jonas_Gillberg>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Linus_Gissl%E2%88%9A%C2%A9n>
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rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/corr/corr2307.html#abs-2307-11105>
rdfs:seeAlso <https://doi.org/10.48550/arXiv.2307.11105>
dc:title Technical Challenges of Deploying Reinforcement Learning Agents for Game Testing in AAA Games. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume abs/2307.11105 (xsd:string)