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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/corr/abs-2312-05291>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Anh_Nguyen_0002>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Cor-Paul_Bezemer>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Mohammad_Reza_Taesiri>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Tianjun_Feng>
foaf:homepage <http://dx.doi.org/doi.org%2F10.48550%2FarXiv.2312.05291>
foaf:homepage <https://doi.org/10.48550/arXiv.2312.05291>
dc:identifier DBLP journals/corr/abs-2312-05291 (xsd:string)
dc:identifier DOI doi.org%2F10.48550%2FarXiv.2312.05291 (xsd:string)
dcterms:issued 2023 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/corr>
rdfs:label GlitchBench: Can large multimodal models detect video game glitches? (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Anh_Nguyen_0002>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Cor-Paul_Bezemer>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Mohammad_Reza_Taesiri>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Tianjun_Feng>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/corr/abs-2312-05291/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/corr/abs-2312-05291>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/corr/corr2312.html#abs-2312-05291>
rdfs:seeAlso <https://doi.org/10.48550/arXiv.2312.05291>
dc:title GlitchBench: Can large multimodal models detect video game glitches? (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume abs/2312.05291 (xsd:string)