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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/corr/abs-2402-04938>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jennifer_Hern%E2%88%9A%C2%B0ndez_B%E2%88%9A%C2%A9cares>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Luis_Costero>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Pedro_Pablo_G%E2%88%9A%E2%89%A5mez-Mart%E2%88%9A%E2%89%A0n>
foaf:homepage <http://dx.doi.org/doi.org%2F10.48550%2FarXiv.2402.04938>
foaf:homepage <https://doi.org/10.48550/arXiv.2402.04938>
dc:identifier DBLP journals/corr/abs-2402-04938 (xsd:string)
dc:identifier DOI doi.org%2F10.48550%2FarXiv.2402.04938 (xsd:string)
dcterms:issued 2024 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/corr>
rdfs:label An approach to automated videogame beta testing. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jennifer_Hern%E2%88%9A%C2%B0ndez_B%E2%88%9A%C2%A9cares>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Luis_Costero>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Pedro_Pablo_G%E2%88%9A%E2%89%A5mez-Mart%E2%88%9A%E2%89%A0n>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/corr/abs-2402-04938/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/corr/abs-2402-04938>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/corr/corr2402.html#abs-2402-04938>
rdfs:seeAlso <https://doi.org/10.48550/arXiv.2402.04938>
dc:title An approach to automated videogame beta testing. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume abs/2402.04938 (xsd:string)