Virtual "Third Places": A Case Study of Sociability in Massively Multiplayer Games.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/journals/cscw/DucheneautMN07
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2007
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Virtual "Third Places": A Case Study of Sociability in Massively Multiplayer Games.
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129-166
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automated data collection; online games; sociability; third places
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Virtual "Third Places": A Case Study of Sociability in Massively Multiplayer Games.
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