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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/eait/DjelilS23>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Eric_Sanchez>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Fahima_Djelil>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1007%2Fs10639-022-11158-6>
foaf:homepage <https://doi.org/10.1007/s10639-022-11158-6>
dc:identifier DBLP journals/eait/DjelilS23 (xsd:string)
dc:identifier DOI doi.org%2F10.1007%2Fs10639-022-11158-6 (xsd:string)
dcterms:issued 2023 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/eait>
rdfs:label Game design and didactic transposition of knowledge. The case of progo, a game dedicated to learning object-oriented programming. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Eric_Sanchez>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Fahima_Djelil>
swrc:month January (xsd:string)
swrc:number 1 (xsd:string)
swrc:pages 283-302 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/eait/DjelilS23/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/eait/DjelilS23>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/eait/eait28.html#DjelilS23>
rdfs:seeAlso <https://doi.org/10.1007/s10639-022-11158-6>
dc:title Game design and didactic transposition of knowledge. The case of progo, a game dedicated to learning object-oriented programming. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 28 (xsd:string)