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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/entcom/KhanNADK20>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Adil_Khan_0002>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Atif_Khan_0002>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Aziz_Ud_Din>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Muhammad_Naeem>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Muhammad_Zubair_Asghar>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1016%2Fj.entcom.2020.100357>
foaf:homepage <https://doi.org/10.1016/j.entcom.2020.100357>
dc:identifier DBLP journals/entcom/KhanNADK20 (xsd:string)
dc:identifier DOI doi.org%2F10.1016%2Fj.entcom.2020.100357 (xsd:string)
dcterms:issued 2020 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/entcom>
rdfs:label Playing first-person shooter games with machine learning techniques and methods using the VizDoom Game-AI research platform. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Adil_Khan_0002>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Atif_Khan_0002>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Aziz_Ud_Din>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Muhammad_Naeem>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Muhammad_Zubair_Asghar>
swrc:pages 100357 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/entcom/KhanNADK20/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/entcom/KhanNADK20>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/entcom/entcom34.html#KhanNADK20>
rdfs:seeAlso <https://doi.org/10.1016/j.entcom.2020.100357>
dc:title Playing first-person shooter games with machine learning techniques and methods using the VizDoom Game-AI research platform. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 34 (xsd:string)