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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/entcom/McGannIHC19>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jamie_McGann>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Johann_Issartel>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Lucy_Hederman>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Owen_Conlan>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1016%2Fj.entcom.2019.100310>
foaf:homepage <https://doi.org/10.1016/j.entcom.2019.100310>
dc:identifier DBLP journals/entcom/McGannIHC19 (xsd:string)
dc:identifier DOI doi.org%2F10.1016%2Fj.entcom.2019.100310 (xsd:string)
dcterms:issued 2019 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/entcom>
rdfs:label PaCMAn: A 'principled' framework, arising from a systematic review of the literature, to underpin design and deployment of video games for motor skill acquisition. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jamie_McGann>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Johann_Issartel>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Lucy_Hederman>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Owen_Conlan>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/entcom/McGannIHC19/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/entcom/McGannIHC19>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/entcom/entcom31.html#McGannIHC19>
rdfs:seeAlso <https://doi.org/10.1016/j.entcom.2019.100310>
dc:title PaCMAn: A 'principled' framework, arising from a systematic review of the literature, to underpin design and deployment of video games for motor skill acquisition. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 31 (xsd:string)