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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/journals/entcom/PorcinoRBTC22>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/%E2%88%9A%C4%8Crick_O._Rodrigues>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Daniela_Trevisan_0001>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Esteban_Clua>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Fl%E2%88%9A%C2%B0via_Bernardini>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Thiago_Malheiros_Porcino>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1016%2Fj.entcom.2021.100473>
foaf:homepage <https://doi.org/10.1016/j.entcom.2021.100473>
dc:identifier DBLP journals/entcom/PorcinoRBTC22 (xsd:string)
dc:identifier DOI doi.org%2F10.1016%2Fj.entcom.2021.100473 (xsd:string)
dcterms:issued 2022 (xsd:gYear)
swrc:journal <https://dblp.l3s.de/d2r/resource/journals/entcom>
rdfs:label Identifying cybersickness causes in virtual reality games using symbolic machine learning algorithms. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/%E2%88%9A%C4%8Crick_O._Rodrigues>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Daniela_Trevisan_0001>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Esteban_Clua>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Fl%E2%88%9A%C2%B0via_Bernardini>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Thiago_Malheiros_Porcino>
swrc:pages 100473 (xsd:string)
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/journals/entcom/PorcinoRBTC22/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/journals/entcom/PorcinoRBTC22>
rdfs:seeAlso <http://dblp.uni-trier.de/db/journals/entcom/entcom41.html#PorcinoRBTC22>
rdfs:seeAlso <https://doi.org/10.1016/j.entcom.2021.100473>
dc:title Identifying cybersickness causes in virtual reality games using symbolic machine learning algorithms. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:Article
rdf:type foaf:Document
swrc:volume 41 (xsd:string)